Ultima VI - The False Prophet
 
Ultima VI After the tremors that shook Britannia subsided, gargoyles, inhabitants of the other side of the world who now found their homeland virtually destroyed, began to appear on the Britannian side of the world in increasing numbers as aggressors. They launched vicious attacks against the human race and many were they who lost their lives in defense of our realm. The gargoyles even attempted to assassinate the Avatar. They set a Moongate trap which lured the Avatar into their clutches, but the Avatar was rescued by his companions. So it was that Lord British did once again call upon his champion to set the world right. Ending this violent racial conflict was the greatest challenge that the Avatar had ever faced. At last it was revealed that the Codex of Ultimate Wisdom, which had been removed from the underworld by the Avatar, was actually the property of the gar-goyles. Therefore, the Avatar placed the Codex into the great ethereal void where it would be possessed by neither human nor gargoyle. Two lenses, used to view the Codex, were given to Lord British and gargoyle ruler King Draxinusom. As the cause of the conflict between the two races had been removed, it was hoped that the rift between the two would eventually be closed. Those who would say that this terrible and destructive war could have been prevented entirely had the Avatar not appropriated the Codex from its true owners are merely dissidents who are grossly misinformed.
 
 
 
 
Related Information
World Map The map of Ultima VI.
Cover Art Scanned by Auric.
Walkthrough Written by Wyvern.
Cheats Written by Keith Krellwitz.
Character Editor v1.1 Written by Rescue Raider.
Developers Kit v1.0 Written by Doug the Eagle.
Gargish Language Compiled by Gargish Dragon.
Mo-Slo v1.32 A utility to slow down modern PCs and make the old Ultimas run closer to their original speed.
Music Midi music from Ultima VI. You can hear them online here.
 
 
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